Since last year, when releasing iOS apps, if you want to display advertisements, you must apply App Tracking Transparency.

Since then, I have been performing this task every time I submit an app for review, but occasionally I forget or miss something, so I am sharing the contents added in Xcode.

First, go to Xcode and add a new item to the Info.plist file and write it as follows.

NSUserTrackingUsageDescription

And add the reason for using app tracking.

Looking at the code, it will be displayed as follows.

<key>NSUserTrackingUsageDescription</key>
<string>To provide personalized ads, we collect your activity information.</string>

Then it is available in Xcode.

If you wish to use this feature within Unity, please use the source code provided by Unity below and write the code to call it from within your internal code.

https://github.com/Unity-Technologies/com.unity.ads.ios-support

Occasionally, you may want to implement this by purchasing paid assets. However, since the source above is simple to use and works well, you do not need to purchase separate assets.